Hi all,<br>
<br> I was wondering, how can you create a QPixmap with a transparent background? <br>
I found some info on how to read images with an alpha channel, but what I want to do is<br>
to draw on an empty QPixmap using a QPainter (like you do with a buffer for instance). <br clear="all"> The goal is to be able to work in layers, like gimp does for instance: you have a pixmap image<br>
(image sequence stored in a QCanvasSprite actually, but I digress) on top of which you can place<br>
transparent layers on which the user or a routine (an optical flow routine e.g.) can draw. Any ideas?<br>
<br>-- <br>Alex Borghgraef