<HTML><BODY style="word-wrap: break-word; -khtml-nbsp-mode: space; -khtml-line-break: after-white-space; "><DIV style="margin-top: 0px; margin-right: 0px; margin-bottom: 0px; margin-left: 0px; ">Looking for some help here, not sure if this is the right place. I've been trying to resolve the same problem for a few weeks off and on.</DIV><DIV style="margin-top: 0px; margin-right: 0px; margin-bottom: 0px; margin-left: 0px; font: normal normal normal 12px/normal Helvetica; min-height: 14px; "><BR></DIV><DIV style="margin-top: 0px; margin-right: 0px; margin-bottom: 0px; margin-left: 0px; ">No matter what I do I end up with the same error when I build PyQT. Is there a file missing from the linker path? I'm sure there is a simple answer, wondering if someone has run into it. I used to use/build 4.2 without problems but, this is new. Was having the same problem building the snapshots. </DIV><DIV style="margin-top: 0px; margin-right: 0px; margin-bottom: 0px; margin-left: 0px; font: normal normal normal 12px/normal Helvetica; min-height: 14px; "><BR></DIV><DIV style="margin-top: 0px; margin-right: 0px; margin-bottom: 0px; margin-left: 0px; ">Thanks </DIV><DIV style="margin-top: 0px; margin-right: 0px; margin-bottom: 0px; margin-left: 0px; font: normal normal normal 12px/normal Helvetica; min-height: 14px; "><BR></DIV><DIV style="margin-top: 0px; margin-right: 0px; margin-bottom: 0px; margin-left: 0px; "><B>Error recieved:</B></DIV><DIV style="margin-top: 0px; margin-right: 0px; margin-bottom: 0px; margin-left: 0px; font: normal normal normal 12px/normal Helvetica; min-height: 14px; "><BR></DIV><DIV style="margin-top: 0px; margin-right: 0px; margin-bottom: 0px; margin-left: 0px; ">using `python configure.py --qmake /usr/local/TrolltechQt-4.3.0/bin/qmake` then `make`</DIV><DIV style="margin-top: 0px; margin-right: 0px; margin-bottom: 0px; margin-left: 0px; font: normal normal normal 12px/normal Helvetica; min-height: 14px; "><BR></DIV><DIV style="margin-top: 0px; margin-right: 0px; margin-bottom: 0px; margin-left: 0px; ">c++ -headerpad_max_install_names -bundle -F/Library/Frameworks -framework Python -o QtOpenGL.so sipQtOpenGLcmodule.o sipQtOpenGLQGLPixelBuffer.o sipQtOpenGLQGLFramebufferObject.o sipQtOpenGLQGLColormap.o sipQtOpenGLQGLWidget.o sipQtOpenGLQGLContext.o sipQtOpenGLQGLFormatOpenGLVersionFlags.o sipQtOpenGLQGLFormat.o sipQtOpenGLQGLFormatOptions.o sipQtOpenGLQGL.o -F/usr/local/Trolltech/Qt-4.3.0/lib -L/usr/local/Trolltech/Qt-4.3.0/lib -framework QtOpenGL -L/usr/local/Trolltech/Qt-4.3.0/lib -F/usr/local/Trolltech/Qt-4.3.0/lib -framework OpenGL -framework AGL -framework QtGui -framework Carbon -framework AppKit -framework QtCore -lz -lm -liconv -framework ApplicationServices -framework QtGui -L/usr/local/Trolltech/Qt-4.3.0/lib -F/usr/local/Trolltech/Qt-4.3.0/lib -framework Carbon -framework AppKit -framework QtCore -lz -lm -liconv -framework ApplicationServices -framework QtCore -L/usr/local/Trolltech/Qt-4.3.0/lib -lz -lm -liconv -framework ApplicationServices -framework OpenGL -framework AGL</DIV><DIV style="margin-top: 0px; margin-right: 0px; margin-bottom: 0px; margin-left: 0px; ">/usr/bin/ld: Undefined symbols:</DIV><DIV style="margin-top: 0px; margin-right: 0px; margin-bottom: 0px; margin-left: 0px; ">QGLPixelBuffer::bindTexture(QImage const&, unsigned int)</DIV><DIV style="margin-top: 0px; margin-right: 0px; margin-bottom: 0px; margin-left: 0px; ">QGLPixelBuffer::bindTexture(QPixmap const&, unsigned int)</DIV><DIV style="margin-top: 0px; margin-right: 0px; margin-bottom: 0px; margin-left: 0px; ">QGLPixelBuffer::deleteTexture(unsigned int)</DIV><DIV style="margin-top: 0px; margin-right: 0px; margin-bottom: 0px; margin-left: 0px; ">QGLPixelBuffer::bindToDynamicTexture(unsigned int)</DIV><DIV style="margin-top: 0px; margin-right: 0px; margin-bottom: 0px; margin-left: 0px; ">QGLPixelBuffer::updateDynamicTexture(unsigned int) const</DIV><DIV style="margin-top: 0px; margin-right: 0px; margin-bottom: 0px; margin-left: 0px; ">QGLFramebufferObject::QGLFramebufferObject(QSize const&, QGLFramebufferObject::Attachment, unsigned int, unsigned int)</DIV><DIV style="margin-top: 0px; margin-right: 0px; margin-bottom: 0px; margin-left: 0px; ">QGLFramebufferObject::QGLFramebufferObject(QSize const&, unsigned int)</DIV><DIV style="margin-top: 0px; margin-right: 0px; margin-bottom: 0px; margin-left: 0px; ">QGLFramebufferObject::QGLFramebufferObject(int, int, QGLFramebufferObject::Attachment, unsigned int, unsigned int)</DIV><DIV style="margin-top: 0px; margin-right: 0px; margin-bottom: 0px; margin-left: 0px; ">QGLFramebufferObject::QGLFramebufferObject(int, int, unsigned int)</DIV><DIV style="margin-top: 0px; margin-right: 0px; margin-bottom: 0px; margin-left: 0px; ">QGLWidget::bindTexture(QImage const&, unsigned int, int)</DIV><DIV style="margin-top: 0px; margin-right: 0px; margin-bottom: 0px; margin-left: 0px; ">QGLWidget::bindTexture(QPixmap const&, unsigned int, int)</DIV><DIV style="margin-top: 0px; margin-right: 0px; margin-bottom: 0px; margin-left: 0px; ">QGLWidget::deleteTexture(unsigned int)</DIV><DIV style="margin-top: 0px; margin-right: 0px; margin-bottom: 0px; margin-left: 0px; ">QGLContext::bindTexture(QImage const&, unsigned int, int)</DIV><DIV style="margin-top: 0px; margin-right: 0px; margin-bottom: 0px; margin-left: 0px; ">QGLContext::bindTexture(QPixmap const&, unsigned int, int)</DIV><DIV style="margin-top: 0px; margin-right: 0px; margin-bottom: 0px; margin-left: 0px; ">QGLContext::deleteTexture(unsigned int)</DIV><DIV style="margin-top: 0px; margin-right: 0px; margin-bottom: 0px; margin-left: 0px; ">collect2: ld returned 1 exit status</DIV><DIV style="margin-top: 0px; margin-right: 0px; margin-bottom: 0px; margin-left: 0px; ">make[1]: *** [QtOpenGL.so] Error 1</DIV><DIV style="margin-top: 0px; margin-right: 0px; margin-bottom: 0px; margin-left: 0px; ">make: *** [all] Error 2</DIV><DIV style="margin-top: 0px; margin-right: 0px; margin-bottom: 0px; margin-left: 0px; font: normal normal normal 12px/normal Helvetica; min-height: 14px; "><BR></DIV><DIV style="margin-top: 0px; margin-right: 0px; margin-bottom: 0px; margin-left: 0px; "><B>Configuration:</B></DIV><DIV style="margin-top: 0px; margin-right: 0px; margin-bottom: 0px; margin-left: 0px; font: normal normal normal 12px/normal Helvetica; min-height: 14px; "><BR></DIV><DIV style="margin-top: 0px; margin-right: 0px; margin-bottom: 0px; margin-left: 0px; ">Build directories:</DIV><DIV style="margin-top: 0px; margin-right: 0px; margin-bottom: 0px; margin-left: 0px; ">pyqt = PyQt-mac-gpl-4.3</DIV><DIV style="margin-top: 0px; margin-right: 0px; margin-bottom: 0px; margin-left: 0px; ">sip = sip-4.7</DIV><DIV style="margin-top: 0px; margin-right: 0px; margin-bottom: 0px; margin-left: 0px; ">qt = qt-mac-opensource-src-4.3.0</DIV><DIV style="margin-top: 0px; margin-right: 0px; margin-bottom: 0px; margin-left: 0px; font: normal normal normal 12px/normal Helvetica; min-height: 14px; "><BR></DIV><DIV style="margin-top: 0px; margin-right: 0px; margin-bottom: 0px; margin-left: 0px; ">Computer:</DIV><DIV style="margin-top: 0px; margin-right: 0px; margin-bottom: 0px; margin-left: 0px; ">Mac OS X version 10.4.10</DIV><DIV style="margin-top: 0px; margin-right: 0px; margin-bottom: 0px; margin-left: 0px; ">2.2 GHz Intel Core 2 Duo</DIV><DIV style="margin-top: 0px; margin-right: 0px; margin-bottom: 0px; margin-left: 0px; ">NVIDIA GeForce 8600M GT</DIV><DIV style="margin-top: 0px; margin-right: 0px; margin-bottom: 0px; margin-left: 0px; "><B><BR class="khtml-block-placeholder"></B></DIV><DIV><SPAN class="Apple-style-span" style="border-collapse: separate; border-spacing: 0px 0px; color: rgb(0, 0, 0); font-family: Helvetica; font-size: 12px; font-style: normal; font-variant: normal; font-weight: normal; letter-spacing: normal; line-height: normal; text-align: auto; -khtml-text-decorations-in-effect: none; text-indent: 0px; -apple-text-size-adjust: auto; text-transform: none; orphans: 2; white-space: normal; widows: 2; word-spacing: 0px; "><DIV><BR class="khtml-block-placeholder"></DIV><BR class="Apple-interchange-newline"></SPAN> </DIV><BR></BODY></HTML>