Konrad wrote: In a game the user should be able to rotate a GraphicsItem by clicking
on it with the right mouse button. According the game situation he must
be able to execute another rotation by the same angle (90°). But this
time the item is not rotated!<br><br>Philippe Crave answered:<br>seems that setRotation() sets an absolute value, not an increment.<br>if you want to add 90°, you should do something like self.setRotation(self.rotation()+90)<br>
<div id=":5w" class="ii gt"><br>Konrad writes:<br>This is the solution. Many thanks to Philippe for his answer!<br></div><br>