Hi,<div><br></div><div>Anybody is able to run PyQt inside 3ds Max? The popular 3D animation program does not have Python integrated into itself like its counterpart Maya. There is BlurPython to do this around, but seems something missing and it does not work. I have no problem writing a C program to embed Python/PyQt. I also write a simple Max plug-in can exec Python command within </div>
<div><br></div><div><p style="margin: 0.0px 0.0px 0.0px 0.0px; font: 10.0px Monaco">Py_Initialize(); </p><p style="margin: 0.0px 0.0px 0.0px 0.0px; font: 10.0px Monaco"><br></p><p style="margin: 0.0px 0.0px 0.0px 0.0px; font: 10.0px Monaco">
Py_Finalize(); </p><p style="margin: 0.0px 0.0px 0.0px 0.0px; font: 10.0px Monaco"><br></p>But as soon as I call<br><br>from PyQt4 import QtCore, QtGui<br><br>Max throws exception. Seems there is something to do with the MaxSDK, about how Max creature UI. <br>
<br>Anybody has similar problems? Any hint should be appreciated.<br><br>Thanks,<br><br>zhang </div>