[PyQt] PyQt compile error
Chris Jones
cjones at pittstate.edu
Fri Mar 21 15:27:09 GMT 2008
Hello,
I tried compiling PyQt today on my mac, and I got the following:
===============================
Undefined symbols:
"QGLContext::deleteTexture(unsigned int)", referenced from:
_meth_QGLContext_deleteTexture in sipQtOpenGLQGLContext.o
"QGLWidget::bindTexture(QImage const&, unsigned int, int)", referenced
from:
_meth_QGLWidget_bindTexture in sipQtOpenGLQGLWidget.o
"QGLFramebufferObject::QGLFramebufferObject(QSize const&,
QGLFramebufferObject::Attachment, unsigned int, unsigned int)",
referenced from:
sipQGLFramebufferObject::sipQGLFramebufferObject(QSize const&,
QGLFramebufferObject::Attachment, unsigned int, unsigned int)in
sipQtOpenGLQGLFramebufferObject.o
"QGLContext::bindTexture(QPixmap const&, unsigned int, int)",
referenced from:
_meth_QGLContext_bindTexture in sipQtOpenGLQGLContext.o
"QGLPixelBuffer::bindToDynamicTexture(unsigned int)", referenced from:
_meth_QGLPixelBuffer_bindToDynamicTexture in
sipQtOpenGLQGLPixelBuffer.o
"QGLPixelBuffer::bindTexture(QPixmap const&, unsigned int)",
referenced from:
_meth_QGLPixelBuffer_bindTexture in sipQtOpenGLQGLPixelBuffer.o
"QGLPixelBuffer::deleteTexture(unsigned int)", referenced from:
_meth_QGLPixelBuffer_deleteTexture in sipQtOpenGLQGLPixelBuffer.o
"QGLContext::bindTexture(QImage const&, unsigned int, int)",
referenced from:
_meth_QGLContext_bindTexture in sipQtOpenGLQGLContext.o
"QGLPixelBuffer::bindTexture(QImage const&, unsigned int)", referenced
from:
_meth_QGLPixelBuffer_bindTexture in sipQtOpenGLQGLPixelBuffer.o
"QGLFramebufferObject::QGLFramebufferObject(int, int,
QGLFramebufferObject::Attachment, unsigned int, unsigned int)",
referenced from:
sipQGLFramebufferObject::sipQGLFramebufferObject(int, int,
QGLFramebufferObject::Attachment, unsigned int, unsigned int)in
sipQtOpenGLQGLFramebufferObject.o
"QGLWidget::deleteTexture(unsigned int)", referenced from:
_meth_QGLWidget_deleteTexture in sipQtOpenGLQGLWidget.o
"QGLPixelBuffer::updateDynamicTexture(unsigned int) const", referenced
from:
_meth_QGLPixelBuffer_updateDynamicTexture in
sipQtOpenGLQGLPixelBuffer.o
"QGLFramebufferObject::QGLFramebufferObject(int, int, unsigned int)",
referenced from:
sipQGLFramebufferObject::sipQGLFramebufferObject(int, int,
unsigned int)in sipQtOpenGLQGLFramebufferObject.o
"QGLWidget::bindTexture(QPixmap const&, unsigned int, int)",
referenced from:
_meth_QGLWidget_bindTexture in sipQtOpenGLQGLWidget.o
"QGLFramebufferObject::QGLFramebufferObject(QSize const&, unsigned
int)", referenced from:
sipQGLFramebufferObject::sipQGLFramebufferObject(QSize const&,
unsigned int)in sipQtOpenGLQGLFramebufferObject.o
ld: symbol(s) not found
collect2: ld returned 1 exit status
make[1]: *** [QtOpenGL.so] Error 1
make: *** [all] Error 2
ois-cjones-mac:PyQt-mac-gpl-4.3.3 cjones$
==========================================
I have no idea what any of this means, I'm not a programmer. Can anyone
give me some idea of what I need to do to fix this?
- Chris
--
Chris Jones
Senior Systems Manager
Pittsburg State University
Phone: 620-235-4158
E-mail: cjones at pittstate.edu
--
There isn't much difference between Linux and Unix.
Just think of Linux as Unix, written by 1,000 monkeys who have never seen Unix before.
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