[PyQt] [PyKDE4] Transition from PyKDE3
David Klasinc
bigwhale at lubica.net
Sun May 25 20:27:05 BST 2008
Greetings,
After some tinkering in PyKDE3, I decided that I'd rewrite everything
in PyKDE4. To be more on the bleeding edge. ;)
I created MainWindow in designer4 and run it thru pykde4uic. Which has
couple of bug with outputting the data, but I got past this. Then I
created one more dialog in designer, now I'm trying to show this dialog
when user clicks on a toolbar button. This basically the same code
worked w/o any problems in PyKDE3. Dialogs were also designed in
designer and then converted to .py file.
I've read the FAQ and saw this error about underlying C/C++ being
deleted, however my code is quite similar to the one in the FAQ
PS: Creating a .ui file that is using KDE widgets in designer then
running it through pykdeuic4 results in a broken .py file.
Instead of a line in the beginning of the file:
from PyKDE4.kdeui import KPushButton
I get:
from kpushbutton import KPushButton
at the end of the file
Code below: -----------------------------------------
main.py:
# ... about data above
mainWindow = mainWindow ()
mainWindow.show ()
app.exec_ ()
mainWindow.py:
from Ui_mainWindow import Ui_mainWindow
from addCharacter import addCharacter
class mainWindow (KMainWindow, Ui_mainWindow):
def __init__ (self):
KMainWindow.__init__ (self)
self.setupUi(self)
self.setupActions()
def setupActions (self):
self.addAction = KAction(KIcon("edit-clear"), i18n("Add
Character"), self)
self.connect(self.addAction, SIGNAL("triggered()"),
self.addCharacter)
self.toolBar.addAction(self.addAction)
def addCharacter(self):
newChar = addCharacter(self)
newChar.show()
addCharacter.py:
from PyQt4.QtGui import QDialog
from Ui_addCharacter import Ui_addCharacter
class addCharacter (Ui_addCharacter, QDialog):
def __init__ (self, parent):
Ui_addCharacter.__init__(self, parent)
print "Woo!"
---------
What did I miss?
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