[PyQt] Help about the use of OpenGL with PyQt
projetmbc
projetmbc at club-internet.fr
Sat Apr 4 17:54:46 BST 2009
Jamie Riotto a écrit :
> OpenGL Tutorial:
> http://cs.uccs.edu/~semwal/indexGLTutorial.html
> <http://cs.uccs.edu/%7Esemwal/indexGLTutorial.html>
>
> Also NeHe productions does a realy great job breaking down OpenGL into
> "lessons": My favorite!
> http://nehe.gamedev.net/
>
> Also, since your accessing OpenGL through PyOpenGL, you should look at:
> http://pyopengl.sourceforge.net/documentation/
>
> for other links and examples. Enjoy - jaime
>
>
>
> On Sat, Apr 4, 2009 at 9:35 AM, projetmbc <projetmbc at club-internet.fr
> <mailto:projetmbc at club-internet.fr>> wrote:
>
> >>> Your problem is with your OpenGL syntax. Simply change
> GL.GL_QUADS (which draw quadrilaterals) with GL.GL_TRIANGLES (self
> evident). Also, it would be better to move those declarations into
> your triangle routine as follows
>
> Thanks and sorry for this simple problem but I'm a real newbie
> with OpenGL.
>
> Where can I find documentations showing what kind of objects I can
> draw with OpenGL ?
>
> Best regards and thanks a lot.
>
>
>
>
Thanks for all. ;-)
Christophe.
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