[PyQt] How do you close a QDialog?
Demetrius Cassidy
dcassidy36 at mass.rr.com
Wed Apr 8 06:04:54 BST 2009
> if __name__ == "__main__":
> import sys
> app = QtGui.QApplication(sys.argv)
> Dialog = QtGui.QDialog() <-- don't do this
> ui = action_select_dialog()
> ui.setupUi(Dialog) <-- this should be inside __init__
> Dialog.show() <-- this should have been ui.show() instead.
> sys.exit(app.exec_())
>
Heres the fixed code:
from PyQt4 import QtCore, QtGui
class Ui_Dialog(object):
def setupUi(self, Dialog):
Dialog.setObjectName("Dialog")
Dialog.resize(314, 50)
Dialog.setMaximumSize(QtCore.QSize(314, 50))
self.horizontalLayout = QtGui.QHBoxLayout(Dialog)
self.horizontalLayout.setObjectName("horizontalLayout")
self.pushButton = QtGui.QPushButton(Dialog)
self.pushButton.setObjectName("pushButton")
self.horizontalLayout.addWidget(self.pushButton)
self.retranslateUi(Dialog)
QtCore.QMetaObject.connectSlotsByName(Dialog)
def retranslateUi(self, Dialog):
Dialog.setWindowTitle(QtGui.QApplication.translate("Dialog",
"Octane", None, QtGui.QApplication.UnicodeUTF8))
self.pushButton.setText(QtGui.QApplication.translate("Dialog",
"Close", None, QtGui.QApplication.UnicodeUTF8))
class action_select_dialog(QtGui.QDialog, Ui_Dialog):
def __init__(self):
QtGui.QDialog.__init__(self)
self.setupUi(self)
self.connect(self.pushButton, QtCore.SIGNAL('clicked()'), self.o)
def o(self):
print "close the window"
self.close()
if __name__ == "__main__":
import sys
app = QtGui.QApplication(sys.argv)
ui = action_select_dialog()
ui.show()
sys.exit(app.exec_())
GatorAlli wrote:
>
> from PyQt4 import QtCore, QtGui
> class action_select_dialog(QtGui.QDialog):
> def setupUi(self, Dialog):
> Dialog.setObjectName("Dialog")
> self.pushButton_3 = QtGui.QPushButton(Dialog)
> self.pushButton_3.setObjectName("pushButton_3")
> QtCore.QObject.connect(self.pushButton_3,
> QtCore.SIGNAL("clicked()"), self.o)
> QtCore.QMetaObject.connectSlotsByName(Dialog)
>
> def retranslateUi(self, Dialog):
> Dialog.setWindowTitle(QtGui.QApplication.translate("Dialog",
> "Octane", None, QtGui.QApplication.UnicodeUTF8))
> self.pushButton_3.setText(QtGui.QApplication.translate("Dialog",
> "Add", None, QtGui.QApplication.UnicodeUTF8))
> def o(self):
> print "close the window"
> self.close #<--------------------------------------------- CLOSE
> HERE
>
> if __name__ == "__main__":
> import sys
> app = QtGui.QApplication(sys.argv)
> Dialog = QtGui.QDialog()
> ui = action_select_dialog()
> ui.setupUi(Dialog)
> Dialog.show()
> sys.exit(app.exec_())
>
>
>
Quoted from:
http://www.nabble.com/How-do-you-close-a-QDialog--tp22874235p22941842.html
GatorAlli wrote:
>
> from PyQt4 import QtCore, QtGui
> class action_select_dialog(QtGui.QDialog):
> def setupUi(self, Dialog):
> Dialog.setObjectName("Dialog")
> self.pushButton_3 = QtGui.QPushButton(Dialog)
> self.pushButton_3.setObjectName("pushButton_3")
> QtCore.QObject.connect(self.pushButton_3,
> QtCore.SIGNAL("clicked()"), self.o)
> QtCore.QMetaObject.connectSlotsByName(Dialog)
>
> def retranslateUi(self, Dialog):
> Dialog.setWindowTitle(QtGui.QApplication.translate("Dialog",
> "Octane", None, QtGui.QApplication.UnicodeUTF8))
> self.pushButton_3.setText(QtGui.QApplication.translate("Dialog",
> "Add", None, QtGui.QApplication.UnicodeUTF8))
> def o(self):
> print "close the window"
> self.close #<--------------------------------------------- CLOSE
> HERE
>
> if __name__ == "__main__":
> import sys
> app = QtGui.QApplication(sys.argv)
> Dialog = QtGui.QDialog()
> ui = action_select_dialog()
> ui.setupUi(Dialog)
> Dialog.show()
> sys.exit(app.exec_())
>
>
>
--
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