[PyQt] Re: Problem after upgrade to PyQt 4.6.2
detlev
detlev at die-offenbachs.de
Mon Nov 23 17:25:51 GMT 2009
On Montag, 23. November 2009, Phil Thompson wrote:
> On Mon, 23 Nov 2009 18:08:48 +0530, Prafulla Kiran
>
> <prafulla at tachyontech.net> wrote:
> > Hi Phil,
> >
> > The following piece of code throws up the error messages that Detlev has
> > mentioned. Is there something wrong that I am doing here ?
> > The same piece of code works fine in PyQt 4.5.* and 4.6.1
> >
> > from PyQt4 import QtCore
> >
> >
> > settings_ = QtCore.QSettings("Foo", "Bar")
> >
> > qString = QtCore.QString("teamtalk.im")
> >
> > settings_.setValue("URL", QtCore.QVariant(qString))
> >
> > This throws up: /QVariant::save: unable to save type 256. /in PyQt
> > 4.6.2
>
> It's a SIP code generation bug - though why it has chosen now to make
> itself known I don't know.
>
> I've just released SIP v4.9.3 - that should fix it.
Did you update the Windows installers as well? I had a few bug reports from
windows users that could have been caused by this issue.
>
> > Phil Thompson wrote:
> >> On Sun, 22 Nov 2009 13:58:00 +0100, detlev <detlev at die-offenbachs.de>
> >>
> >> wrote:
> >>> Hi,
> >>>
> >>> after upgrading to PyQt4 4.6.2 (from 4.6.1) I get error messages like
> >>>
> >>> QVariant::save: unable to save type 256.
> >>> QVariant::load: unable to load type 256.
> >>>
> >>> What does this mean? With 4.6.1 everything was ok.
> >>
> >> I don't think it has anything to do with v4.6.2.
> >>
> >> Although any object can be converted to and from a QVariant it is not
> >> true
> >> that any QVariant can be saved to and loaded from files.
> >>
> >> My guess is that you have written a value (at some time in the past)
>
> that
>
> >> can't be saved and not noticed the Qt error message. Note that QSettings
> >> still writes a value in this case.
> >>
> >> There is a bug (fixed in tonight's snapshot) where an exception isn't
> >> raised when QSettings tries to read an unreadable value, but this bug
>
> has
>
> >> been there since PyQt v4.5.
> >>
> >> For v4.7 I will add support for saving and loading objects that can be
> >> pickled - but that still won't cover all objects.
>
> Although the above isn't the correct explanation of this particular
> problem, it still applies.
>
> Phil
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--
Detlev Offenbach
detlev at die-offenbachs.de
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