[PyQt] setCursor does not seem to work as expected in graphicsScene/View
Christopher M. Nahler
christopher.nahler at papermodels.at
Wed Aug 25 09:54:49 BST 2010
I'll take it as an "if all else fails" solution :-) not giving hope up now!
I have changed the item cursors and view cursors to be differnt to see
which one wins as sometimes it looked as if it was working. But it turns
out its the item cursors that wins.
After reading more on cursors I have found that application override
cursor works with a stack. Is this also the case with the "normal" item
cursors? Do I need to unset cursors? I see a reference to a
unsetCursor() function but cannot find details to it.
Chris
On 25.08.2010 10:30, Mark Summerfield wrote:
> On Wed, 25 Aug 2010 10:16:08 +0200
> "Christopher M. Nahler"<christopher.nahler at papermodels.at> wrote:
>
>> I have done more tests and found the following:
>>
>> - I have tried self.update() in various locations of updateItems()
>> and it did not change the behaviour.
>>
>> - The changing of cursors always work with the item though.
>>
>> - I have also tried commenting the item.update() line and this does
>> not change the behaviour so I think update() is not relevant to
>> cursor changes.
>>
>> - I tried it with commenting the loop at the end where i change the
>> item cursors and that changed the behaviour. So somehow changing the
>> cursor of an item has an effect on the view.
>>
>> Any ideas or tips? Is this a bug or am I doing something the wrong
>> way? If I cannot get the cursors to work right I need to change my
>> approach on how i tell the user which mode he is working in.
>>
> One simple "cheat" is to create a QGraphicsItem that is the same size as
> the scene and give it a big negative zValue so that it is always at the
> back and to change the icon on that item... Haven't tried this though.
>
> [snip]
>
>
>
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