[PyQt] Resize flicking on QMainWindow centralWidget in python but not C++
Patrick Stinson
patrickkidd at gmail.com
Thu Nov 14 14:15:24 GMT 2019
This was recently fixed as a function of OpenGL support. I can’t find the bug report but it may be in 5-14
> On Oct 10, 2019, at 9:35 AM, Patrick Stinson <patrickkidd at gmail.com> wrote:
>
> Looks like this is just a function of QQuickWidget, either in a layout or standalone:
>
> app = QApplication(sys.argv)
> mw = QWidget()
> w = QQuickWidget()
> Layout = QVBoxLayout(mw)
> Layout.addWidget(w)
> mw.show()
> app.exec()
>
>
> app = QApplication(sys.argv)
> mw = QQuickWidget()
> mw.show()
> app.exec()
>
>> On Oct 10, 2019, at 9:29 AM, Patrick Stinson <patrickkidd at gmail.com <mailto:patrickkidd at gmail.com>> wrote:
>>
>> Turns out simply adding a QQuickWidget as a child to QMainWindow::centralWidget causes this problem. I imagine this is because of the OpenGL buffer in QtQuick:
>>
>> app = QApplication(sys.argv)
>> mw = QMainWindow()
>> w = QQuickWidget()
>> mw.setCentralWidget(w)
>> mw.show()
>> app.exec()
>>
>> Does anyone know of a workaround for this? It makes the app look so ugly!
>>
>>> On Oct 7, 2019, at 2:10 PM, Eric Pettersen <pett at cgl.ucsf.edu <mailto:pett at cgl.ucsf.edu>> wrote:
>>>
>>> We had this behavior in our own app, but it kind of went away on its own. We came to suspect that it had to with the setting of MACOSX_DEPLOYMENT_TARGET. I don’t know if you set that variable in your compile, but if you do you might try changing it (or not setting it) and see what happens.
>>>
>>> —Eric
>>>
>>>> On Oct 6, 2019, at 1:38 PM, Patrick Stinson <patrickkidd at gmail.com <mailto:patrickkidd at gmail.com>> wrote:
>>>>
>>>> I wonder if maybe the use of QQuickWidget child widgets enables some kind of OpenGL buffer in the QMainWindoe?
>>>>
>>>>> On Oct 6, 2019, at 12:25 AM, Patrick Stinson <patrickkidd at gmail.com <mailto:patrickkidd at gmail.com>> wrote:
>>>>>
>>>>> I put a qDebug() line in QMainWindow() and QOpenGLWidget(), rebuilt/installed Qt, and ran my app. I saw the line for the QMainWindow() but not QOpenGLWidget(), so that means QOpenGLWidget isn’t being run in my app. But I am still seeing the problem. Difficult to pinpoint as a reproducible report.
>>>>>
>>>>>> On Oct 5, 2019, at 10:25 PM, Patrick Stinson <patrickkidd at gmail.com <mailto:patrickkidd at gmail.com>> wrote:
>>>>>>
>>>>>> So it does, and changing that makes it work like the C++ example.
>>>>>>
>>>>>> My own app is still showing the problem even without using QOpenGLWidget. I wonder if there is some setting somewhere that implicitly uses QOpenGLWidget….
>>>>>>
>>>>>>> On Oct 5, 2019, at 5:36 PM, Eric Pettersen <pett at cgl.ucsf.edu <mailto:pett at cgl.ucsf.edu>> wrote:
>>>>>>>
>>>>>>> Your Python class inherits from QOpenGLWidget. Your C++ class inherits from QWidget.
>>>>>>>
>>>>>>>> On Oct 5, 2019, at 2:10 PM, Patrick Stinson <patrickkidd at gmail.com <mailto:patrickkidd at gmail.com>> wrote:
>>>>>>>>
>>>>>>>> Hello,
>>>>>>>>
>>>>>>>> On MacOS, a QMainWindow with a simple painted centralWidget flickers when resizing quickly in python but not in C++. This only occurs with QMainWindow It is particularly pronounced more complex widgets, as shown in the following video:
>>>>>>>>
>>>>>>>> https://youtu.be/0Qjy2wm6m9M <https://youtu.be/0Qjy2wm6m9M>
>>>>>>>>
>>>>>>>> Here is the python example that shows the bug. Just run, rapidly resize the height of the widget , and observe a black flickering on the top edge of the widget as the height changes.
>>>>>>>>
>>>>>>>> class Widget(QOpenGLWidget):
>>>>>>>> def paintEvent(self, e):
>>>>>>>> p = QPainter(self)
>>>>>>>> p.setBrush(Qt.red)
>>>>>>>> p.drawRect(self.rect())
>>>>>>>>
>>>>>>>> app = QApplication(sys.argv)
>>>>>>>> mw = QMainWindow()
>>>>>>>> w = Widget()
>>>>>>>> mw.setCentralWidget(w)
>>>>>>>> mw.show()
>>>>>>>> w.show()
>>>>>>>> app.exec()
>>>>>>>>
>>>>>>>>
>>>>>>>> The following 1-to-1 C++ translation shows no such behavior:
>>>>>>>>
>>>>>>>>
>>>>>>>> #include <QApplication>
>>>>>>>> #include <QMainWindow>
>>>>>>>> #include <QWidget>
>>>>>>>> #include <QPainter>
>>>>>>>>
>>>>>>>> class Widget : public QWidget {
>>>>>>>> public:
>>>>>>>> void paintEvent(QPaintEvent *) {
>>>>>>>> QPainter p(this);
>>>>>>>> p.setBrush(Qt::red);
>>>>>>>> p.drawRect(rect());
>>>>>>>> }
>>>>>>>> };
>>>>>>>>
>>>>>>>> int main(int argc, char *argv[])
>>>>>>>> {
>>>>>>>> QApplication a(argc, argv);
>>>>>>>> QMainWindow mw;
>>>>>>>> QWidget *w = new Widget;
>>>>>>>> mw.setCentralWidget(w);
>>>>>>>> mw.show();
>>>>>>>> return a.exec();
>>>>>>>> }
>>>>>>>>
>>>>>>>>
>>>>>>>>
>>>>>>>>
>>>>>>>>
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>>>>>>>
>>>>>>
>>>>>
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>>>
>>
>
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