[PyKDE] How to add a bmp,gif,png or jpg onto a canvas

Holmquist, Neil Neil.Holmquist at SpirentCom.COM
Wed May 9 01:24:08 BST 2001


I figured it out...this does the trick:


class Image(QCanvasRectangle):
    def __init__(self,canvas):
      QCanvasRectangle.__init__(self,20,20,32,32,canvas)
      self.pixmap = QPixmap('router.bmp')
      
    def drawShape(self,painter):
       painter.drawPixmap( 20, 20, self.pixmap );



...
   item = Image(canvas)
   item.show()
...


-----Original Message-----
From: Holmquist, Neil [mailto:Neil.Holmquist at spirentcom.com]
Sent: Tuesday, May 08, 2001 9:15 AM
To: pykde at mats.gmd.de
Subject: [PyKDE] How to add a bmp,gif,png or jpg onto a canvas


I'm having the darndest time trying to add a graphic image onto a canvas.
Does anyone have an example or can explain how to do this. 

Thanks. 

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